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using ICSharpCode.SharpZipLib.Checksums; using ICSharpCode.SharpZipLib.Core; using ICSharpCode.SharpZipLib.Zip; using System; using System.Collections.Generic; using System.IO; using System.IO.Compression; using System.Linq; using System.Net; using System.Text;
namespace NFine.Code { public class GZip { /// <summary>
/// 压缩
/// </summary>
/// <param name="text">文本</param>
public static string Compress(string text) { if (text.IsEmpty()) return string.Empty; byte[] buffer = Encoding.UTF8.GetBytes(text); return Convert.ToBase64String(Compress(buffer)); }
/// <summary>
/// 解压缩
/// </summary>
/// <param name="text">文本</param>
public static string Decompress(string text) { if (text.IsEmpty()) return string.Empty; byte[] buffer = Convert.FromBase64String(text); using (var ms = new MemoryStream(buffer)) { using (var zip = new GZipStream(ms, CompressionMode.Decompress)) { using (var reader = new StreamReader(zip)) { return reader.ReadToEnd(); } } } }
/// <summary>
/// 压缩
/// </summary>
/// <param name="buffer">字节流</param>
public static byte[] Compress(byte[] buffer) { if (buffer == null) return null; using (var ms = new MemoryStream()) { using (var zip = new GZipStream(ms, CompressionMode.Compress, true)) { zip.Write(buffer, 0, buffer.Length); } return ms.ToArray(); } }
/// <summary>
/// 解压缩
/// </summary>
/// <param name="buffer">字节流</param>
public static byte[] Decompress(byte[] buffer) { if (buffer == null) return null; return Decompress(new MemoryStream(buffer)); }
/// <summary>
/// 压缩
/// </summary>
/// <param name="stream">流</param>
public static byte[] Compress(Stream stream) { if (stream == null || stream.Length == 0) return null; return Compress(StreamToBytes(stream)); }
/// <summary>
/// 解压缩
/// </summary>
/// <param name="stream">流</param>
public static byte[] Decompress(Stream stream) { if (stream == null || stream.Length == 0) return null; using (var zip = new GZipStream(stream, CompressionMode.Decompress)) { using (var reader = new StreamReader(zip)) { return Encoding.UTF8.GetBytes(reader.ReadToEnd()); } } } /// <summary>
/// 流转换为字节流
/// </summary>
/// <param name="stream">流</param>
public static byte[] StreamToBytes(Stream stream) { stream.Seek(0, SeekOrigin.Begin); var buffer = new byte[stream.Length]; stream.Read(buffer, 0, buffer.Length); return buffer; }
/// <summary>
/// 多文件压缩
/// </summary>
public static void ZipFileMainURL(string[] filenames, string[] filename, string name, int Level) {
using (FileStream ZipFile = File.Create(name)) { using (ZipOutputStream ZipStream = new ZipOutputStream(ZipFile)) { int n = 0; foreach (string fileToZip in filenames) { string fileName = filename[n].ToString();
var url = fileToZip;
HttpWebRequest request = (HttpWebRequest)WebRequest.Create(url); HttpWebResponse response = request.GetResponse() as HttpWebResponse; Stream responseStream = response.GetResponseStream(); ZipEntry ZipEntry = new ZipEntry(fileName); ZipStream.PutNextEntry(ZipEntry); ZipStream.SetLevel(Level); var ms = new MemoryStream(); responseStream.CopyTo(ms); byte[] bytes = ms.ToArray(); ZipStream.Write(bytes, 0, bytes.Length);
n++; responseStream.Close();
} }
}
}
/// <summary>
/// 多文件压缩
/// </summary>
public static void ZipFileMain(string[] filenames, string[] filename, string name, int Level) { //ZipOutputStream s = new ZipOutputStream(File.Create(name));
//Crc32 crc = new Crc32();
////压缩级别
//s.SetLevel(Level);// 0 - store only to 9 - means best compression
//try
//{
// int m = 0;
// foreach (string file in filenames)
// {
// //打开压缩文件
// FileStream fs = File.OpenRead(file);//文件地址
// byte[] buffer = new byte[fs.Length];
// fs.Read(buffer, 0, buffer.Length);
// //建立压缩实体
// ZipEntry entity = new ZipEntry(filename[m].ToString());//源文件名
// //时间
// entity.DateTime = DateTime.Now;
// //控件大小
// entity.Size = fs.Length;
// fs.Close();
// crc.Reset();
// crc.Update(buffer);
// entity.Crc = crc.Value;
// s.PutNextEntry(entity);
// s.Write(buffer, 0, buffer.Length);
// m++;
// }
//}
//catch (Exception)
//{
// throw;
//}
//finally
//{
// s.Finish();
// s.Close();
//}
//生成的压缩文件为test.zip
using (FileStream fsOut = File.Create(name)) { //ZipOutputStream类的构造函数需要一个流,文件流、内存流都可以,压缩后的内容会写入到这个流中。
using (ZipOutputStream zipStream = new ZipOutputStream(fsOut)) { int i = 0; foreach (string item in filenames) { string fileName = item; FileInfo fi = new FileInfo(fileName); //entryName就是压缩包中文件的名称。
string entryName = filename[i]; //ZipEntry类代表了一个压缩包中的一个项,可以是一个文件,也可以是一个目录。
ZipEntry newEntry = new ZipEntry(entryName); newEntry.DateTime = fi.LastWriteTime; newEntry.Size = fi.Length; //把压缩项的信息添加到ZipOutputStream中。
zipStream.PutNextEntry(newEntry); byte[] buffer = new byte[4096]; //把需要压缩文件以文件流的方式复制到ZipOutputStream中。
using (FileStream streamReader = File.OpenRead(fileName)) { StreamUtils.Copy(streamReader, zipStream, buffer); } zipStream.CloseEntry(); i++; } //使用流操作时一定要设置IsStreamOwner为false。否则很容易发生在文件流关闭后的异常。
zipStream.IsStreamOwner = false; zipStream.Finish(); zipStream.Close(); }
} } } }
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