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<br>While constructing a deck from your personal, pre-leveled collection is the standard way to play, it often leads to a stale, repetitive meta.<br> |
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<br>You cannot rely on overleveled cards or muscle memory from playing the same deck for two years.<br> |
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Prioritizing Your Choices |
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<br>The absolute most critical rule of drafting is ensuring you select at least one reliable 'Win Condition' (a card that targets buildings).<br> |
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<br>If you give your opponent the heavy spell and keep a useless support unit, they will easily dismantle your defenses from afar.<br> |
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Pay attention to the air vs. If you have any kind of issues concerning wherever and also the best way to use [tower rush](https://eram-jobs.com/employer/greatbarracademy), you'll be able to call us from our site. ground balance.It provides a solid defensive anchor regardless of what else you pick.Spells win draft games. |
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Sabotaging the Opponent |
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<br>Try to identify what kind of deck they are accidentally building, and feed them cards that completely ruin that synergy.<br> |
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<br>If you realize they have drafted three heavy, expensive ground tanks, give them a fourth expensive ground unit.<br> |
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The PickWhat to TakeWhat to GiveHog Rider vs. Barbarian HutAlways take the Hog RiderIt is incredibly expensive and easy to defend againstSpell vs SwarmTake The LogYou instantly know one of their cards and have the exact counter ready |
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Embracing the Chaos |
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<br>Do not panic; remember that your opponent's deck is likely just as weird and disjointed as yours.<br> |
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<br>Choose wisely, and outsmart them before the match even begins.<br> |