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<br>In most arena battlers, your account level (often represented as a King Tower or Base Headquarters) dictates the health and damage of your main defensive structures.<br> |
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<br>This guide will detail the most effective methods for leveling up your towers and securing that crucial hitpoint advantage.<br> |
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The Primary Source: Upgrading Cards |
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<br>Every time you spend gold to increase a card's level, you are rewarded with a burst of experience points.<br> |
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<br>Upgrading a card from level one to level two costs virtually nothing and provides a very high amount of XP per gold coin spent.<br> |
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Your deck is your sword.The cost is microscopic, but the XP bump is significant.Do not upgrade useless cards to high levels just for XP. |
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XP Through Generosity |
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<br>Many players are stingy, refusing to donate cards because they want to hoard everything for themselves.<br> |
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<br>If you hit the daily donation limit every single day, the experience points will compound rapidly over the course of a month.<br> |
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Experience SourceEfficiencyStarter LevelingIncredibly high efficiency; the absolute best way to gain quick XP if you have a slight gold surplusUpgrading High-Level Cards (Lv 12-14)Extremely low efficiency; costs 100,000 gold for a tiny XP bump, but mandatory for competitive viability |
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The Margin of Victory |
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<br>If your king tower was one level higher, it would possess several hundred more hitpoints, turning that loss into a win.<br> |
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<br>A higher level tower might kill a goblin in two shots instead of three, preventing thousands of points of chip damage over a match.<br> |
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If you have any concerns concerning the place and how to use [tower rush](https://jobb.fusionsol.com/companies/expeditiebroeikaswereld/), you can call us at the page. |