Add 'Mastering Kiting in Tower Rush'

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Mastering-Kiting-in-Tower-Rush.md

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<br>In the higher echelons of competitive play, matches are rarely decided by raw card levels or simple deck synergy.<br>
<br>When executed perfectly, you can force a massive enemy push to walk back and forth across the arena taking constant damage.<br>
The Center Pull
<br>The most fundamental kiting maneuver is the center pull, designed to drag units from the outer lanes into the middle of the map.<br>
<br>If you place it too late, the enemy will lock onto your tower, and the pull will fail entirely.<br>
The Ice Golem is the undisputed king of kiting.Some units 'see' further than others.Create a deadly kill zone.
Lane Swapping and Reverse Kiting
<br>This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.<br>
<br>However, it requires pixel-perfect placement; one tile off, and the enemy will simply turn around and destroy your tower.<br>
Kiting TechniquePlacement DetailTroop SplittingForces the opponent to defend both lanes simultaneouslyBox DefenseDeploy a swarm unit directly on top of a single-target enemy
Frustrating the Opponent
<br>Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.<br>
<br>By mastering unit manipulation, you transform the arena from a simple brawl into a highly controlled chessboard.<br>
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